About This Game The sequel to the award winning adventure hit Secret Files Tunguska. Famine in Africa, floods in Southeast Asia, economic crisis in Europe, and civil wars in South America, the world is on the brink of disaster. Nina Kalenkow is trying to escape all of this as well as her failed relationship with Max Gruber on a nostalgic cruise to Portugal.Nina becomes a witness to murder in the Hamburg docks and is soon thrust into the spotlight of events that encompass not only continents but also centuries."Facial animation" for visualizing emotions and speechInnovative puzzle design that always remains logical and fairDetailed and impressive pre-rendered backgroundsReal-time light and shadow effects of 3D characters and environments 7aa9394dea Title: Secret Files 2: Puritas CordisGenre: AdventureDeveloper:Animation ArtsPublisher:Deep SilverRelease Date: 29 Oct, 2009 Secret Files 2: Puritas Cordis Update 8 Download secret files 2 puritas cordis pc español descargar. secret files 2 puritas cordis poradnik. secret files 2 puritas cordis full version free download. secret files 2 puritas cordis poradnik. secret files 2 puritas cordis full version free download. soluce secret files 2 puritas cordis. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis pc español descargar. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis pc español. secret files 2 puritas cordis pc español. soluce secret files 2 puritas cordis I enjoyed the first one, though many of the flaws are still present in the sequel. The voice acting is atrocious, with dialogue seemingly dragging on forever with pointless conversations that really don't need to be as long as they are.The puzzles are... random and often don't make sense. I've played a lot of point-and-click adventures over the years, but even I had to resort to reading walkthroughs occasionally. Rather than solving puzzles through logic, often it is a simple case of clicking on every item in your inventory until one of them works.. Story was good.Voice acting of non-main characters was good; for some reason, ALL main characters voice acting was very poor. But it may have actually been the writing not the acting...couldn't tell. Also could be related to German -> English translation.Puzzles pretty good.Some nicely drawn scenes.Graphical glitches here and there...not many bugs found.I would only recommend this for adventure game fans of Secret Files and\/or the developer (Animation Arts). Otherwise, it is just too bland. As such, my general consensus is Not Recommended.. I was really glad when the game started and the voices were different. But, while in the first game they were insufferable (cheery and full of excess energy without reason), in this one I still needed some getting used to them, because they were on the opposite end of the spectrum: They were totally bland and made the characters seem apathetic. I was expecting Nina to utter "Why do I even bother?"!There was again a plethora of riddles (logical and illogical) and I've found it a bit refreshing actually, that half the game seems to have mundane, every day objectives. When we get to the grand ideas and plots many games (as well as this one) lose their charm. The dynamic between Nina and Max is better in this game. As their relationship is already established from the previous one, we get to see how it evolves. Oh, and Max has become way more handsome! :DWhat I didn't like was the casual misogyny. Of the 4 women in the game, 2 were playable characters (Nina and Sam), the 3rd (Katharina Jordan) was described as a "bimbo" from Nina, (also Sam mentions another "bimbo"), and the 4th (the police officer in Paris) as "average in all respects", and "ugly". Way to go Nina for your stance towards other women!Also, breaking the 4th wall can be fun, but Nina kinda overdid it. Too many references that we're playing a game. We know we are, so enough already...All in all, it is a more than decent game, and I even liked it quite a bit more than the first one.. not so bad, still old school. pros: main character's voice improved, main plot entertaining. cons: even easier, interactions too easy to spot on the background.. Good game though it seems pretty budget to me. Totally worth your while if you get it with a 75% discount. Patch #9.8 - More small things: Hey folks,Another small patch to fix up some things.New When you assign people to do a job and production has started, if they are too far away they will teleport to work. They'll never be late for work again. Herbalist's Hut production events have been added.Bug Fixes You can now burn down the alehouse again The alehouse would sometimes eat people when they went inside it. This would cause the town populations to vanish, and grind the game to a stop. This has been fixed. Fixed some bugs related to needs. Fixed a bug where people weren't running when they should be. Fixed a bug related to loading a game where you own a Thieves Den and being forced to pay wages even though I removed Thieves Den wages from the game.Having issues?If at any point you are unable to load a saved game, or encounter some odd behaviour, please do send me your saved game along with your system specs. Send saves to: contact@stardoggames.comSave game location: C:\Users\*username*\AppData\LocalLow\Stardog Games\SÆLIGWhat is next?There are so many things I want to add, but here are a few you should be able to expect for the next update. Travellers - Families, Nobles, War Lords, Bards, etc. Bribes & Gifts Conversation overhaul Automation of production Treasure and reasons to explore Usual bug fixes and improvements Cheers,Stardog.. Patch #3 - Small changes: A small patch for you kind folks.Immune system tweaksMore accurate building clickingDouble clicking potraits will work better at 3x speedYou can now double click the worker and cart portraits in the Production panelAdditional farm worker possibility - meaning there will be 6 totalFixed an issue with 4k monitors (I need me one of them) where they were unable to transfer inventory itemsI changed the spelling of 'jod' to 'job' in a production eventI improved some access points for some buildingsCharacters should be slightly easier to clickHave made a few changes to hopefully stop crashes when paused or alt+tabedSome additional data is now baked into the game when I build it, instead of being loaded when you load a scene - which means loading should be faster for youDisabled some extra effects and features that I doubt anyone even knew existed in an attempt to narrow down crashes some people are gettingFixed issue with it not raining in AshburyThe game will no longer resume when paused and you click on a buildingSometimes breaking in would crash, this might now be fixedAs always, thanks for all the support. If this patch goes well the next one will have actual content. :D. Update #16.4 - New market prices and some more fixes.: Hey folks,Just another small update.Market prices have been changed again. Prices are more like how they were previously but no longer instantly adjust when you sell or buy goods, rather they slowly adjust every few seconds until they hit their mark. The price calculation also includes a small amount of variance between each market.Removed the ability to access the inventories of your family members and workers, this system wasn't working properly, and thus will be replaced by a gifting system soon.People will now buy medicine properly.Adjustments to the health system.Sick people will no longer put out fires.Fixed the broken waylaying system.Women will now have babies again.Adjustments to the item icon that follows your mouse when you're trading items. This should now work properly on 4k and 5k screens. I need feedback on this though.A few other things.Cheers,Strdog.. Update #15.8 - Not quite at 16 yet.: Howdy all,Another small update to address issues and to make tweaks.Fixed a few issues related to health, and also rebalanced it.Fixed an issue that would cause animals to follow you around after you had stopped working at the farm.Fixed some more typos.The player can now buy food from the bakehouses if they have food available for sale.General fixes and tweaks to several systems. Most of which probably won't be noticeable. Update #16 is going to be awesome, I promise.Cheers,Stardog.. Update 18.4 - Bug squashing and more: Hi all,A small update which will hopefully be the last before update 19.More changes to market price calculations.Fixed a bug that would cause a heavily pregnant lady to continue work.Fixed bug that could cause crash when selling large quantities.Fixed big where alehouse cart spawn point was too far away from the alehouse.Fixed bug that would cause some characters to not load correctly and become corrupt.Some new models.Other than that there have been other minor changes and fixes as well as new back-end changes to get ready for a new farming system.Cheers for all the support! Time to get back to work. I really want to get the next major update out. Pretty excited about it.Stardog.. Update 18.1 - Bug fixes and performance tweaks: Hope you are all well. Just dropping a small update to address a few things.Tweaked options menuFixed first person bugNew options and exit buttons for character creation menuPerformance tweaks for lower-end computers. High-end computers may also get a small boost.That is all for now.Cheers,Stardog.. Update 17.2 - Fixes, farm, UI: Hey there,Update 17.2 is now live. Enjoy!Bug FixesFixed issue that would cause babies to not become children.Fixed some notification errors.Some small fixes to seasonal effects.Fixed bug that would make the enter/exit button stop working.Caravans should now work as intended.Fixed alehouse navigation.Linux - Settings should now be saved when you restart the game.New StuffNew clock UI.Other changes to UI.Click the clock to pause the game.Estate farm is now also a house.Overview map has been overhauled and now uses clickable building icons.Cheerrs!Stardog.. Patch #5 - More bug fixes, and some new stuff: Another patch. Bug fixes and new stuff.Changes10 new production events addedWhen hiring workers if the panel is empty it will now say that there are no workers available and offer some adviceCart upgrade window wording changed to reflect the fact that you're upgrading the entire cartWhen paying wages, the notifications are now group into their individual buildings. So if you have 3 buildings you will get three groups of wages transactionsSelling goods directly from your alehouse or bakehouse is now better for your pocket (this is actuall from patch 4, but forgot to mention it)Added an option for 30 days per season, as requested.Added two types of madicines which people will buy to cure their afflictions. They will also use it if it is stored in their house.Fixed farm workspace upgrade problemYou can now select things and interact with things when the game is pausedFixed broken production counter for long and marathon game lengthsInvalidated some old save data, which will make old saves bring in new data they previously were not.Fixed a potential load crashFixed issue where you would pay for more goods than you received when transferring large stacks to your characterFixed problem with bakehouse in tutorialCareer criminals will now go back to the last job they were doing at the start of each dayNew UI skins for nearby inventoriesHopefully that should be most of the major game interrupting bugs gone. I have people helping find the crashes, so that should hopefully get sorted out too.Your saves should work fine, but if they don't, feel free to send it to me and I can take a look, if I can duplicate the issue I should be able to rescue it.Save game location: C:\*Your PC username*\Tower\AppData\LocalLow\Stardog Games\SÆLIGEmail to: contact@stardoggames.comIf you continue to recieve random crashes, flick me an email and we can talk about using the debugging build to try and find the cause.If all goes well and there aren't any major bugs, the next patch will mainly contain new stuff as well as optimisations. I will be working on renting out houses, travelling families (and more), trade agreements, herbalists, production automation, and some other stuff. Beck has also provided me with some new 3D content which will be added.Thanks for everything. Early Access: Here we go!So Early Access is now available, but I must stress that you should only buy this if you want to support the project and you're happy to play a game that is still heavily in development. You will encounter bugs, some of which could be very bad and break your game and saves, and you will encounter incomplete mechanics. In some cases it might not even work on your computer. :(If you don't like it or you encounter some major issues, please don't forget about refunds. Refunds are good, and I encourage you to obtain one if you are dissatisfied.Thank you all for your continued support, and I hope you like it.I think I need to go have a sleep, this has been hard.
ounuwoutilitix
Comments